Read e-book online Agile Processes in Software Engineering and Extreme PDF

By Giovanni Cantone, Michele Marchesi

ISBN-10: 331906861X

ISBN-13: 9783319068619

ISBN-10: 3319068628

ISBN-13: 9783319068626

This publication comprises the refereed court cases of the fifteenth foreign convention on Agile software program improvement, XP 2014, held in Rome, Italy, in could 2014.

Because of the vast program of agile ways in undefined, the necessity for collaboration among lecturers and practitioners has elevated for you to increase the physique of information to be had to aid managers, approach engineers, and software program engineers of their managerial/economic and architectural/project/technical judgements. yr after 12 months, the XP convention has facilitated such advancements and supplied proof at the benefits of agile methodologies via analyzing the most recent theories, sensible purposes, and implications of agile and lean methods.

The 15 complete papers, seven brief papers, and 4 event stories permitted for XP 2014 have been chosen from fifty nine submissions and are equipped in sections on: agile improvement, agile demanding situations and contracting, classes discovered and agile adulthood, find out how to evolve software program engineering educating, tools and metrics, and lean development.

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Read or Download Agile Processes in Software Engineering and Extreme Programming: 15th International Conference, XP 2014, Rome, Italy, May 26-30, 2014. Proceedings PDF

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Extra resources for Agile Processes in Software Engineering and Extreme Programming: 15th International Conference, XP 2014, Rome, Italy, May 26-30, 2014. Proceedings

Sample text

Therefore, it is important that these teams have a joint system design or architecture. Additionally, there should be a leading role with the responsibility of the project having the supreme right to make important decisions should there be any conflicts between different teams and to maintain continuous interaction between teams [20]. As an example, in Scrum the Product Owner would make important product-related decisions that affect the teams, while the Scrum Master would facilitate the conflict mediation and continuous interaction between the teams.

According to the emphasis of each principle discussed by [7] we grouped the principles in four categories which are progress of product development (principles 1, 3, and 7), control of change (principles 2 and 10), people (principles 4, 5, 6, 8 and 11), and improving the agility (principles 9 and 12). 1 Principles Concerning the Progress of Product Development Agile methods underline the ability to measure reliably and continuously the status of a project through functional deliverables and suggest that slicing tasks in small pieces is a way to improve predictability and transparency.

The manifesto comprises four values and 12 principles. Since the four values are quite general and almost directly applicable to embedded system development, we focus on the 12 principles of the manifesto. In the following we will discuss how these principles apply in embedded domain and thus we aim to provide some guidance to developing an agile method for embedded domain. We also propose new principles which are more suitable for embedded system development, but still retain the essence of the original agile principles.

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Agile Processes in Software Engineering and Extreme Programming: 15th International Conference, XP 2014, Rome, Italy, May 26-30, 2014. Proceedings by Giovanni Cantone, Michele Marchesi


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